BattleMech Technical Readout

Type/Model: Death Hawk DEA-2H
Tech: Inner Sphere / 3025
Config: Biped BattleMech
Rules: Level 1, Custom design
   
Mass: 55 tons
Chassis: Standard
Power Plant: 220 DAV Fusion
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: 4 Standard Jump Jets
   Jump Capacity: 120 meters
Armor Type: Standard
Armament:
1 PPC
1 SRM 6
1 LRM 10
Manufacturer:    (Unknown)
   Location:    (Unknown)
Communications System:    (Unknown)
Targeting & Tracking System: (Unknown)



Type/Model: Death Hawk DEA-2H
Mass: 55 tons
Equipment:   Crits Mass
Internal Structure: 91 pts Standard 0 5.50
Engine: 220 6 10.00
   Walking MP: 4    
   Running MP: 6    
   Jumping MP: 4    
Heat Sinks: 15 Single 7 5.00
   (Heat Sink Loc: 1 HD, 1 LT, 1 RT, 2 LL, 2 RL)
Gyro:   4 3.00
Cockpit, Life Support, Sensors: 5 3.00
Actuators: L: Sh+UA+LA+H, R: Sh+UA+LA+H 16 .00
Armor Factor: 152 pts Standard 0 9.50

    Internal Armor
    Structure Value
  Head: 3 9
  Center Torso: 18 22
  Center Torso (Rear):   7
  L/R Side Torso: 13 16/16
  L/R Side Torso (Rear):   5/5
  L/R Arm: 9 15/15
  L/R Leg: 13 21/21

Weapons & Equipment: Loc Heat Ammo Crits Mass
1 PPC RA 10   3 7.00
1 SRM 6 LA 4 15 3 4.00
   (Ammo Loc: 1 LA)
1 LRM 10 LA 4 12 3 6.00
   (Ammo Loc: 1 LA)
4 Standard Jump Jets:     4 2.00
   (Jump Jet Loc: 2 LT, 2 RT)
TOTALS:   18   51 55.00
Crits & Tons Left:       27 .00

Calculated Factors:
Total Cost: 4,619,724 C-Bills
Battle Value: 975
Cost per BV: 4,738.18
Weapon Value: 811 / 811 (Ratio = .83 / .83)
Damage Factors:    SRDmg = 12; MRDmg = 11; LRDmg = 5
BattleForce2: MP: 4J,   Armor/Structure: 4/5
    Damage PB/M/L: 2/2/1,   Overheat: 1
    Class: MM,   Point Value: 10