Madness Dossier: Cinematic Rules
- Cursing Mooks
- When a minor NPC attacks you and fails, spend
2CP to have something horrible happen to him - effectively
a critical failure. (E.g. failure to account for LAW backblast.)
- Feverish Defence
- Spend 1FP for +2 to your next active defence
roll.
- TV Action Violence
- If you fail a defence roll against a potentially
lethal attack, spend 1FP and your next action to make it a success.
- Flesh Wounds
- Immediately after you suffer damage, you may declare
that the attack was ``just a flesh wound'' for 1CP, allowing you
to ignore all but 1HP/1FP of the damage. (But other effects, like
knockback, still apply.)
- Shake It Off
- Spend 1FP to retroactively make a failed HT roll
to avoid knockdown or unconsciousness.
- Cannon Fodder
- The most minor NPCs always fail defence rolls,
never All-Out Attack, and are downed by any damage that penetrates
their DR. (Increasing the significance of NPCs will gradually remove
these effects.)
- Bullets, Beans and Batteries
- If you carry five reloads for
a (non-explosive) weapon, you won't run out of ammunition - most
of the time.
- Extra Life
- You can buy an Extra Life at the point at which you
die, for 25CP. You can burn off other traits, or take extra disadvantages,
to pay for this - with GM approval.
- Buying Success
- On your own rolls: spend 2CP to change a critical
failure to a failure, 1CP to change failure to success, 2CP to change
success to critical success (not on attack rolls). Or the other way
round.
- Buying Effect
- Before you make an effect roll (which usually
means damage), spend 1CP to make two dice into automatic 6s or 1s
(your call).
- Player Guidance
- Suggesting things which might reasonably be,
or happen, in a scene is free! If the GM disagrees slightly, it can
cost 1-3CP to get whatever it was you asked for. Or the GM may rule
it out.
- Got You Covered
- In some situations involving one roll being
made for the whole group, the highest-skilled character may roll at
a penalty equal to the number of characters lacking the skill.
Roger Burton West
2012-11-18