Type/Model: |
Bullfrog Medium Tank |
Tech: |
Inner Sphere / 3025 |
Config: |
Hovercraft |
Rules: |
Level 1, Modified design |
|
|
Mass: |
50 tons |
Power Plant: |
165 Bulldog Fusion |
Cruise Speed: |
86.4 km/h |
Maximum Speed: |
129.6 km/h |
Armor Type: |
Bulldog Standard |
Armament:
1 Bulldog Large Laser
2 Hovertec Hex SRM 6s
1 Delta Dart LRM 10
Manufacturer: Bulldog Enterprises
Location: (Unknown)
Communications System: Xilex-2000
Targeting & Tracking System: Xilex-2000
Overview:
The Bullfrog is an experimental design from Bulldog Enterprises based on their Bulldog medium tank. It has not so far been a commercial success, primarily due to its cost.
Capabilities:
The Bullfrog is considered a standard tank design. Mounting only one heavy weapon and a few secondary weapons, it is a jack-of-all-trades rather than a specialist at certain types of missions.
Bulldog Enterprises developed this tank's large laser to lower their production costs by not having to purchase equipment from other companies. The laser is a fairly typical design, using a powerful energy capacitor to release the energy held in a krypton gas container. Other systems were tested, but the gas laser was the most effective.
Bulldog did not have the time or money to also design the short-range missile racks, and so they made a deal with Hover Tech, who provided Bulldog with the plans to produce the missile system. The HoverTech Hex SRM system is also used on many other vehicles, as well as on a few 'Mechs. Similarly, the Delta Dart LRM launcher added for this upgrade is an off-the-shelf component.
Variants:
No variants of the Bullfrog have been observed to date.
Type/Model: |
Bullfrog Medium Tank |
Mass: |
50 tons |
Equipment: |
|
Items |
Mass |
Internal Structure: |
25 pts Standard |
0 |
5.00 |
Engine: |
165 Fusion |
0 |
6.67 |
Shielding & Trans Equip: |
|
0 |
3.33 |
Cruise MP: |
8 |
|
|
Flank MP: |
12 |
|
|
Heat Sinks: |
10 Single |
0 |
.00 |
Cockpit & Controls:
| 0 |
2.50 |
Crew: |
4 Members |
0 |
.00 |
Lift Equipment: |
|
0 |
5.00 |
Turret Equipment: |
|
0 |
1.50 |
Armor Factor: |
112 pts Standard |
0 |
7.00 |
|
|
Internal |
Armor |
|
|
Structure |
Value |
|
Front: |
5 |
27 |
|
Left / Right Sides: |
5 |
20/20 |
|
Rear: |
5 |
17 |
|
Turret: |
5 |
28 |
Weapons & Equipment: |
Loc |
Heat |
Ammo |
Items |
Mass |
1 Large Laser |
Turret |
8 |
|
1 |
5.00 |
2 SRM 6s |
Turret |
0 |
30 |
3 |
8.00 |
1 LRM 10 |
Front |
0 |
12 |
2 |
6.00 |
TOTALS: |
|
8 |
|
6 |
50.00 |
Items & Tons Left: |
|
|
|
9 |
.00 |
Calculated Factors: |
Total Cost: |
2,493,000 C-Bills |
Battle Value: |
779 |
Cost per BV: |
3,200.26 |
Weapon Value: |
658 / 658 (Ratio = .84 / .84) |
Damage Factors: |
SRDmg = 23; MRDmg = 11; LRDmg = 3 |
BattleForce2: |
MP: 8H, Armor/Structure: 0 / 5 |
|
Damage PB/M/L: 3/3/1, Overheat: 0 |
|
Class: GM, Point Value: 8 |
|
Specials: if |