All the introductory-tech weapons have certain aspects in common: their range brackets are simple multiples of each other, and their damage values are constant with range. This makes it possible to perform a simple calculation of each weapon's efficiency.
In the table below:
You can click on headers to sort the table by that value.
Weapon | dmg | range | sysweight | dmg/wt | dmg*range/wt |
---|---|---|---|---|---|
Autocannon/2 | 2.00 | 8 | 7.22 | 0.2769 | 2.2154 |
Autocannon/5 | 5.00 | 6 | 9.50 | 0.5263 | 3.1579 |
Autocannon/10 | 10.00 | 5 | 16.00 | 0.6250 | 3.1250 |
Autocannon/20 | 20.00 | 3 | 23.00 | 0.8696 | 2.6087 |
Flamer | 2.00 | 1 | 4.00 | 0.5000 | 0.5000 |
LRM-5 | 3.17 | 7 | 4.42 | 0.7170 | 5.0189 |
LRM-10 | 6.31 | 7 | 9.83 | 0.6412 | 4.4887 |
LRM-15 | 9.50 | 7 | 13.25 | 0.7170 | 5.0189 |
LRM-20 | 12.69 | 7 | 17.67 | 0.7186 | 5.0299 |
Small Laser | 3.00 | 1 | 1.50 | 2.0000 | 2.0000 |
Medium Laser | 5.00 | 3 | 4.00 | 1.2500 | 3.7500 |
Large Laser | 8.00 | 5 | 13.00 | 0.6154 | 3.0769 |
Machine Gun | 2.00 | 1 | 0.55 | 3.6364 | 3.6364 |
PPC | 10.00 | 6 | 17.00 | 0.5882 | 3.5294 |
SRM-2 | 2.83 | 3 | 3.20 | 0.8854 | 2.6563 |
SRM-4 | 5.28 | 3 | 5.40 | 0.9774 | 2.9321 |
SRM-6 | 8.00 | 3 | 7.67 | 1.0435 | 3.1304 |