Everybody Ignores Radiation Shielding
01 December 2013
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This month, Mike and Roger bring 2300AD out of the cupboard, take another look at Torg, and consider death and other things players don't like.
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Competing Mostly Against Each Other
01 November 2013
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This month, Roger and Mike consider weather and other things too complicated for realistic simulation, and bring In Nomine out of the cupboard.
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A Chance to Die Well
01 October 2013
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This month, Mike and Roger look at Torg, consider campaigns we don't have time to run, and ask: "Is it fun?".
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Mostly by blowing them up
01 September 2013
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This month, Mike and Roger look at Feng Shui, metaplot and big changes to campaigns, and restarting an old campaign.
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As long as they don't have to be too French about it
01 August 2013
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This month, Roger and Mike (and bonus aeroplanes and police cars courtesy of a sweltering High Wycombe) revisit being a better player, build a modern British Empire, and bring out an old game from the cupboard.
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Bits of the Bard
01 July 2013
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This month, Mike and Roger look at story games, campaign design, and Shakespeare in gaming -- but not Cyberpunk (at least not this time). The first three and a half minutes have some untoward hum, for which we apologise.
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Giant Radioactive Scorpions
01 June 2013
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This month, Roger and Mike look at how to be a better player, classic
campaigns like the Slave Lords and Masks of Nyarlathotep, games you
can play at short notice, and a new feature: Counterfactuals to Order.
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Systems and Settings
01 May 2013
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This month, Mike and a newly-married Roger consider systems, settings, and how each gets adapted to the other.
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In Space
01 April 2013
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This month, Roger and Mike look at Space Opera, and interstellar
science fiction gaming in general.
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Back to the Dungeon
01 March 2013
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This month, Roger and Mike go back to the roots of role-playing. We
also have an interview with Michael Mornard, also known as Old Geezer,
who brings us recollections of the early days of what would become
Dungeons and Dragons.
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Modern Horror
01 February 2013
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This month, Mike and Roger contemplate horror in the modern world.
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The Singularity... and After
01 January 2013
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Welcome to our first show. Roger and Mike discuss the Singularity and
how to game it,
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