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This month,
Mike and Roger discuss types (and pathologies) of GM,
apocalyptes,
campaign design when uninspired,
and adapting settings.
We mentioned
Roger's WWII game,
the news that there are probably no more gas giants in the solar system,
Reign,
Apocalypse World,
Nuclear Winter: The Realistic After-the-Holocaust game,
GURPS Zombies,
Hiero's Journey,
The Chrysalids,
Davy,
Gamma World,
Twilight 2000,
Roger's new cyberpunk campaign in progress,
Sorcerer,
the three
Doctor Who)
RPGs,
GURPS Castle Falkenstein,
GURPS Vampire the Masquerade,
TĂ©kumel,
Hârnmaster,
Nexus: The Infinite City,
Feng Shui,
and
FUDGE. Music by Kevin MacLeod at incompetech.com.
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