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This month, Mike and Roger consider three games of pulp space, and
look at surrealism in RPGs.
We mentioned
Rocket Age (which
has done better than its presence in the Bundle of Holding would
indicate with a variety of supplements and adventures),
various theories of planetary formation (another, from Laplace, is
that planets form as the sun gradually contracts and the outer debris
belts cool, so Mars must have formed before Earth which formed before
Venus),
GURPS Mars,
Flash Gordon and the Warriors of Mongo,
Space: 1889,
GURPS Tales of the Solar Patrol,
the very depressing game
Dog Eat Dog,
GURPS Lensman,
Dreamhounds of Paris,
The Dracula Dossier,
JAGS Wonderland,
ITRAS BY,
Everyone is John,
Nobilis,
Chuubo's Marvelous Wish-Granting Engine,
HeroQuest,
Exalted,
Aria: Canticle of the Monomyth, and
The Laundry Files RPG.
Introductory music from Buck Rogers (1939), composer unknown, now
released under Creative Commons. Other music by Kevin MacLeod at
incompetech.com.
- Posted by Patrick Riley at
08:52pm on
01 January 2015
Space 1889 lives on as a Savage Worlds game: https://www.peginc.com/product-category/space1889/
I also share Roger's difficulty in translating game write-ups to actual player actions.
- Posted by RogerBW at
08:56pm on
01 January 2015
Thanks for the link. I suppose that makes sense; I dislike the Savage Worlds system because of the bugs in its probability mechanics, but it's relatively easy to write for it if you ignore those, or indeed to convert stuff written for it into some other system.
- Posted by Owen Smith at
12:02pm on
02 January 2015
I'm currently playing Space 1889 on alternate fridays, using the generic Chaosium game system.
- Posted by Colin Fredericks at
01:30pm on
02 January 2015
Another great game in this sub-genre is Full Light Full Steam, by Josh Roby. It has some really good GM advice in terms of creating "moving pieces" for the plot and interlocking them.
http://joshroby.com/flfs
- Posted by Tim Soholt at
01:39pm on
02 January 2015
There's a version recently translated/adapted from German that uses the Ubiquity System (first seen, I believe, in Hollow World Expedition): http://rpg.drivethrustuff.com/product/139315/Space-1889-Core-Rulebook?term=space+1889
I don't know when or if it's going to be out in hardcopy.
- Posted by Lauence Cornford at
12:22pm on
05 January 2015
Peter F. Jeffery did do a "damsels in distress" RPG game called "B-Movie Girl", back in the 1980s. I did a bit of artwork for it. I'm not sure to what extent it got published, however. I'm sure Pet would be happy if there was any wider interest in the idea.
- Posted by RogerBW at
01:26pm on
05 January 2015
Thanks for the links.
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