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This month, Roger and Mike consider Dragonmeet and games that aren't RPGs, look back at Tékumel, consider what's different about modern games, and contemplate seasonal adventures.
We talked about
Dragonmeet ,
Ogre ,
Hillfolk ,
GURPS Zombies ,
Ken and Robin Talk About Stuff ,
Unofficial Torg Dice ,
Guillotine ,
Arkham Horror ,
Betrayal at House on the Hill ,
Shadows over Camelot ,
Battlestar Galactica ,
The Resistance ,
Dark Cults ,
How to Host a Murder ,
Dead of Winter ,
Tékumel ,
Reign ,
Middle Earth Role-Playing ,
The One Ring ,
Tita's House of Games ,
Worlds of Wonder ,
Dallas: The Television Role-Playing Game ,
FATE ,
GURPS Power-Ups 5 ,
Roger's one-shot Zombie Apocalypse game ,
Chaosium (Call of Cthulhu 7th edition) ,
Slabtown Games ,
Viewscream ,
The Laundry RPG and
the Laundry Christmas story . Music by Kevin MacLeod at incompetech.com, except for
Tambores y Danza Azteca I by trucha1618xx (CC-BY) and and God Rest You Merry, Gentlemen (trad.): This recording made in 1917 for Edison Records .
Comments On This Entry
Jeff Berry
Submitted at 11:07:29 on 28 June 2014
I really enjoyed your comments on Tekumel and Tekumel gaming! I played with the Professor for the better part of fifteen years - I was one of the founders of the original Thursday Night Group - and we never played in his world in the way you descrbe; yes, there were languages, but they never got in the way of the story.
I think what you describe is what's the barrier to people starting out in the Tekumel world-setting - the perceived 'need to get it right'. Im my time, I didn;t see that with phil, nor with Gary and Dave when I played with them. Ask Old Geezer; he can tell you too... :)
yours, jeff
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