A Mad Career Towards Some Dreadful Ending
01 December 2023
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This month, Roger and Mike consider railroading, its inevitability,
and how to build characters who are a good fit for the campaign.
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Quite Gnostic In Places
01 November 2023
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This month, Mike and Roger dissect Mongoose Traveller and a couple
of campaigns Mike has run with it.
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Character Description Language
01 October 2023
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This month, Roger and Mike consider class-and-level and other ways of
building and improving characters.
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The Friends You Leave In Shallow Graves
01 June 2023
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This month, Roger and Mike consider making travel interesting, and ask
whether RPGs need escapism.
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A Strong Antinomian Tendency
01 May 2023 - 2 comments
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This month, Mike and Roger do an end-of-the-season review of one of
Roger’s masterpieces and let their inner Grumpy Old Men out to have a
rant or two.
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Determinedly Cheerful Or Just Obtuse
01 March 2023
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This month, Mike and Roger ask what makes a hero, and look into the
benefits and drawbacks of doing character generation as a group.
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You Could See Coronation Street From There
01 December 2022
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It's our tenth anniversary! So as a special exception to our usual
format we talk to each other.
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I'm A Perfectionist and I Don't Have the Rent to Pay
01 February 2022 - 2 comments
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This month, Roger and Mike review Mongoose's Traveller . (We had a
lot of lag, which I've tried to fix.)
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Fundamental GURPSiness
01 May 2021
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This month, Mike and Roger have played James Bond 007 (thanks to
friend of the show Brett Evill) and consider how to de-crunch a
crunchy game.
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Unchained Unicorn
01 May 2020
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This month, Mike and Roger rebuild the world, and chat with friend of
the show Dr Bob about Astronautilus Productions.
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Merely an Engsvanyáli Garderobe
01 January 2019 - 4 comments
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This month, Mike and Roger search for secret doors, are intimidated by
some but not all "large" campaign settings, and consider how to do
cultural appropriation with respect.
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I'm Not Quite Sure How You Pervert the Halflings
01 October 2018
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This month, Roger and Mike run through the GURPS Spaceships series,
and consider how and when to construct your own setting.
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It Still Feels Like Dying While You're Doing It
01 January 2018
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This month, Mike and Roger look at what it takes to do Star Trek
"right", and explore the language of role-playing and its native
narrative forms; and Mike perpetrates a carefully-organised surprise.
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I Blamed It On a Dragon Of Their Acquaintance
01 October 2017 - 26 comments
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This month, Roger and Mike lack enthusiasm, contemplate great big
detailed settings, and wonder how you lot got involved in role-playing
games.
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Chunky Policeman Kibble
01 September 2017 - 9 comments
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This month, Mike and Roger contemplate types of government, and look
at #RPGADay for 2017.
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It All Comes Down to Fire In the End
01 August 2017 - 6 comments
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This month, Roger and Mike give advice to the GM of a new time travel
game, and consider the thousands of worlds of a Traveller-style
setting: what makes them interesting? How can this work?
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Much More Likely To Survive the First Civil War
01 July 2017 - 5 comments
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This month, Mike and Roger contemplate long-term campaigns with gaps,
travel in gaming time, and consider tech levels: threat or menace?
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The Rough Wheels of their Intellects
01 November 2015 - 7 comments
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This month, Mike and Roger talk about how to get started in Tékumel,
the negotiations at the start of a campaign, an anniversary adventure,
and the shaving of yaks.
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Corrupt and Decadent Astrophysicists
01 March 2015 - 1 comment
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This month, Mike and Roger consider doom and gloom: backwards
character progression, campaigns after the big hero or villain is
gone, and game worlds in which things are slowly getting worse.
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Everybody Ignores Radiation Shielding
01 December 2013
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This month, Mike and Roger bring 2300AD out of the cupboard, take another look at Torg, and consider death and other things players don't like.
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In Space
01 April 2013
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This month, Roger and Mike look at Space Opera, and interstellar
science fiction gaming in general.
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