The Guru Who Lives at the Pointy Big Mountain
01 December 2014 - 1 comment
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This month, Roger and Mike consider preparation for a seasonal
one-shot, Dragonmeet and what we want
for Christmas, and at least two sorts of handwavium.
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Just Look at All the Flashing Lights
01 November 2014 - 4 comments
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This month, Mike and Roger consider how much weirdness is too much,
discuss how to steal material, contemplate pre-written adventures and
look back on a gaming classic.
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Cthulhu Doesn't Want to be Stroked
01 October 2014 - 7 comments
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There's something off with the sound quality this time round, possibly
interference on the recording. Sorry about that.
This month, Roger and Mike consider disease, recorded game sessions,
running the same scenario with different systems, and how to worry
experienced role-players.
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You have specialised tastes, sir!
01 September 2014 - 5 comments
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This month, Mike and Roger answer David F. Chapman's
RPG a Day
questions, and consider GMing advice.
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Miraculous Geography
01 August 2014 - 9 comments
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This month, Roger and Mike consider maps and other visual aids to
gaming, contemplate the problems and opportunities afforded by foreign
languages, and venture with some trepidation into the politics of RPGs.
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I Would Want to Hunt Out a Virgin
01 July 2014 - 7 comments
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This month, Mike and Roger hurl some games aside with great force,
consider their local area as a role-playing setting, try to be
consistent, and discuss a possible new way of introducing people to
gaming.
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That "Oh, Wow" Moment
01 June 2014 - 3 comments
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This month, Roger and Mike discuss Paranoia and adversarial GMing, ask
how little you can tell your players before a campaign starts, have a
rant about story games with limited-use abilities, and praise thematic
worldbuilding.
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All the Brass Bands in the World
01 May 2014
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This month, Mike and Roger discuss how to get started at worldbuilding, how you can persuade your players to co-create, Roger's Torg campaign, and how to be a good playtester.
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Still Plenty of Doom to Go Around
01 April 2014
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This month,
Mike and Roger discuss types (and pathologies) of GM,
apocalyptes,
campaign design when uninspired,
and adapting settings.
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Can't Go Wrong with a Mad Nun
01 March 2014
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This month, Roger and Mike talk about Rolemaster and Microscope, and are Never Unprepared.
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A lot less criminality in my family
01 February 2014 - 1 comment
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This month, Mike, Roger, and special guest John Dallman talk about gaming in the Second World War, and a little about military role-playing in general.
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You Can Do Awesome Stuff Right Now
01 January 2014 - 1 comment
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This month, Roger and Mike consider Dragonmeet and games that aren't RPGs, look back at Tékumel, consider what's different about modern games, and contemplate seasonal adventures.
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