Improvised Radio Theatre - With Dice

Improvised Radio Theatre - With Dice! is a podcast by Roger Bell_West and Michael Cule, in which we pontificate on role-playing games.

Try the RSS feed!

You can also listen on iTunes.

Please email us your comments and suggestions, to "podcast" at the domain "", or comment on individual episodes. Most discussion is now happening on the forum.

Ludo-Narrative Dissonance 01 July 2016


This month, Mike and Roger talk with Nick Marsh, consider the ending of Roger's Torg game (and what's likely to follow it), and anatomise Michael's engagement with this year's Game Chef.

We mentioned YSDC's play of Horror on the Orient Express, The Express Diaries, GURPS Spaceships, Torg, HeroQuest, Roger's earlier thoughts on some different invading realities: part 1 and part 2, Nexus: The Infinite City, our discussion of Amazing Engine, Game Chef, The Mountain Witch, The Machine Stops, The Incomplete Enchanter, Dark Universe), Singularity Sky, A Miracle of Science, GURPS Disasters: Meltdown and Fallout, Fiasco, and I, Phone.

Music by Kevin MacLeod at

  1. Posted by David Cantrell at 10:47am on 04 July 2016

    The piece about Game Chef immediately made me think of that ridiculous (and misreported) story about a US town that had supposedly banned solar energy because it would steal sunlight from crops. What if it were true? There's sunlight and alarm straight away.

  2. Posted by Phil Masters at 06:49pm on 05 July 2016

    If I give the impression of knowing a lot, it suggests to me that the main thing I learned from studying Economics was how to look like I knew what the heck I was talking about...

    The idea of a character's gear being the main characters in a game comes up a fair bit in Transhuman Space, though in that setting it's fairly rare for portable equipment to have full human sapience. I'm also reminded of a French fantasy game I heard of in which everyone played two characters; a barbarian hero (almost disposable and interchangeable, there's plenty more where he came from) and the magic sword he's carrying (the fully developed character with a back story and cool powers).

    Funnily enough, though, jokes aside, I haven't often noticed SF characters being defined primarily in terms of their equipment lists, though I won't say that it never happens. It's really much more a dungeon fantasy thing, surely. SF gear is mostly available for cash, so anyone can become Mr. Fusion Gun if they really want, so no one person is defined as Mr. Fusion Gun. (Though one can be noted for being really good with fusion guns.) Mr. +2 Vorpal Sword, on the other hand, usually has some niche protection.

Comments on this post are now closed. If you have particular grounds for adding a late comment, comment on a more recent post quoting the URL of this one.

Tags 7th sea a taste for murder aces and eights achtung cthulhu agon alchemical baroque amazing engine amber apocalypse world arkham horror ars magica artesia ashen stars banestorm battlelords of the 23rd century battlelords of the twenty-third century battletech behind enemy lines blades in the dark blue planet blue rose bluebeard's bride brp buffy the vampire slayer cabal call of cthulhu castle falkenstein chill conan continuum cyberpunk dark conspiracy diaspora different worlds discworld doctor who dracula dossier dragon age dragonmeet dramasystem dread dreamhounds of paris dune dungeon world dungeons durance dying earth eclipse phase empire of the petal throne everway exalted fading suns fallen london fantasy fate fear itself fellowship feng shui fiasco fief for players forgotten futures forsooth! freemarket fringeworthy fudge gamma world gangbusters gear krieg genesys godlike good society grey ranks greyhawk gumshoe gurps gurps time travel harn harnmaster harp hero system heroquest hillfolk horror houses of the blooded in a wicked age in nomine in spaaace infinite worlds jags wonderland lace & steel lace and steel lady blackbird larps laundry files legend of the five rings lords of creation luftwaffe 1946 madness dossier mage the ascension masks masterbook merp microscope millennium's end mindjammer modern age modern day monster hunters monster of the week montsegur 1244 necessary evil nexus nexus the infinite city night's black agents nobilis nova praxis numenera ogre over the edge paranoia pendragon pre-written adventures primetime adventures reign reign of steel rifts ringworld rocket age rolemaster runequest savage worlds science fiction shadowrun sorcerer space 1889 space master space opera story games sufficiently advanced superhero 2044 tales from the floating vagabond tales of the floating vagabond talislanta technomancer termination shock the arduin grimoire the cthulhu hack the esoterrorists the great dalmuti the laundry files the mountain witch the price of freedom the quiet year time travel timelords timemaster timeship timewatch torg trail of cthulhu transhuman space transhumanism traveller traveller 2300 troika twilight 2000 universe unknown armies vampire vampire the masquerade victoriana viewscream warhammer frp warp weird war ii werewolf the apocalypse whfrp world war ii wraith the oblivion yellow king rpg
Produced by aikakirja v0.1